shadowwalker831 wrote:
Yeah, on co-op it has a spawning problem that screws teammates though. We tried having one of our members run it on 2 and 4 player games and it ended up dragging the game out WAY longer because the spawning there is doubled. So while one of our members were using a staff barely able to keep up with zombies, we were up stairs punching one or two at a time as they came.
Maybe not always a bad thing, but VERY annoying when not ran properly.
LOL... worked great in our game because the 2 up top didn't care about the low number of kills they were getting. I guess in a game where everyone wants a chance at it you could rotate every couple of rounds to even it out.